There are a few missed opportunities in Section 8,such as vehicles that are all but worthless and environments that are too large for their own good,but the main elements are enjoyable,though not quite gripping.With a dull aesthetic and heavy reliance on gameplay techniques found in other first-person shooters,Section 8 struggles to stand out from the pack,but the engaging matches and satisfying gun battles make this online-focused game worth playing. Section 8 includes a single-player campaign mode called "Corde's Story" that allows the player to proceed as a character named Alex Corde of the 8th Armored Infantry.The first several missions take place on the arid planet New Madrid and later move to a temperate planet.The single-player campaign consists of eight objective-based missions on the same maps as multiplayer that serve as a tutorial to the player for multiplayer play.įar away from the prying eyes of the war-fearing citizens who make up the bulk of peaceful society,a battalion of armor-clad soldiers stages needless battles in desolate environments.Section 8 is a generic look at the struggles futuristic space marines will have to go through,but despite its uninspired trappings,the intergalactic fights are unpredictable and chaotic,and the diverse array of objectives gives more thoughtful players a chance to help their team in ways other than unmitigated destruction. It is a first-person shooter developed by TimeGate Studios and published by SouthPeak Interactive.It utilizes the Unreal Engine 3 and was released for Microsoft Windows,PlayStation 3 and Xbox 360.It was released on September 1,2009, on the Xbox 360 and September 4,2009,on the PC. The bots present worthy adversaries and allies,not only in their battle acumen,but in the way they approach objectives or just hang back to defend your base.With a few more weapon types and vehicles that actually worked,Section 8 could have been a lot more exciting.As it is, this is a satisfying take on the genre that makes up in fun what it lacks in innovation.